![]() ![]() In general, Villagers tend to make engines smoother. Nevertheless, the set does still have some firsts: a Reaction that "reacts" to being revealed, ways to play Actions during your Buy phase, effects that care about the text on other cards, and a way to keep playing after the game has ended. As such, no new card types were added (but two new non-card types), and only one new keyword was added it is also the first set since Guilds to not introduce more card-shaped things than any previous set. After Nocturne received a mixed reception, being perceived by some as fiddly or too complex, Renaissance was deliberately intended as a return to simplicity. Overall, Renaissance has been well received. 6 sets of 2 wooden cubes, in each player color.Academy, Capitalism, Fleet, Guildhall, Piazza, Road Network.Exploration, Fair, Silos, Sinister Plot.Cathedral, City Gate, Pageant, Sewers, Star Chart.Additional materials Artifactsġ each of: Flag, Horn, Key, Lantern, Treasure Chest Projects Old Witch, Recruiter, Scepter, Scholar, Sculptor, Seer, Spices, Swashbuckler, Treasurer, Villain.Flag Bearer, Hideout, Inventor, Mountain Village, Patron, Priest, Research, Silk Merchant.Acting Troupe, Cargo Ship, Experiment, Improve. ![]()
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